For years I have the bestest job dreaming up all game art imaginable. This further plateaued directing games like Choices: Stories You Play, which was similar to a Netflix platform hosting massive story productions. At that point every genres became our playground and sandbox.
I found myself having an instinct at getting users engaged, perhaps even hooked. And this was when I started asking the questions whether if I could offer the world other substances than entertainments. This was why I now make a shift toward UX design, hoping to bring smiles and fulfillments to my users in more ways possible.
Another odd superpower I may have was not avoiding awkward encounters. I don’t mind enduring through silences or idle chatters. The genuine connections and the simplicity of human kindness exchanged was what is valuable. Building a persistent team that shares comfort, humility, and trust often requires time and an ear more than charismatic speeches.
However I throw away all accountability when I spy…